1975–2026
Cybernetics, Chaos, and Complexity
Curiosity drives my work. Images drawn from distant and overlapping sources—cave paintings, early museums, technical diagrams, and contemporary digital systems—converge with tools ranging from printmaking to artificial intelligence. Early work outside the studio, including map drawing, engineering drafts, and botanical illustration, shaped my attention to how information is visualized and translated. Across decades, I have sought connections between disparate visual languages, combining them into new constructs that reflect the intertwined evolution of perception, systems, and image-making.
My work combines visual art and information technology, though my formal art training was in printmaking. For the last fifty years, I have continued to combine traditional print mediums with digital production methods. Visual media is now a constant stream of images that form a latticework, mixing and matching in multiple forms. Any image can be digitized, combined with others, or altered to form a new image. Today, I’ve replaced my etching and lithography presses with large-format digital archival pigment printers, and I primarily use 3D modeling and game development software for drawing. This software allows me to create images by simulating chaos and complexity and to incorporate artificial intelligence as a drawing tool.